My research produces social, cultural, and critical understandings of diverse groups of people, analog and digital technology and their use, as well as new design artifacts. This highly interdisciplinary research involves the use of methodologies from various domains including design, computer science, philosophy of technology, anthropology, and sociology. My background and training spans communication and interaction design, Human-Computer Interaction (HCI) research, information science, and qualitative research methods. In my work, I leverage my various disciplinary perspectives and skills.

My research interests include interaction and product design, research through design, speculative design, philosophy of technology, human-technology relations, technological mediation theory, and human-animal interaction. Below I offer a selection of my research work.